GoFan
Digital ticketing for U.S. high school athletics and events—schools sell tickets, fans buy on mobile.
Ticket and pass pricing set by schools and events
- Built for high school programs: sports, activities, and venue entry
- Fans purchase and present digital tickets without paper passes
- Schools and associations manage sales, admission, and reporting in one system
- National footprint—the largest high school ticketing solution in the U.S. (per GoFan)
- Mobile-friendly purchase and redemption flow
- Event fees and bundles follow each organizer’s setup on GoFan
GoFan positions itself as the go-to digital ticket rail for American high school sports and related events. The product replaces cash windows and printed stubs with phone-based admission while giving administrators tools to price games, season passes, and special nights consistently.
Who it is for
Athletic departments, activity offices, and partner associations publish events on GoFan; families and students buy in a few taps. Capabilities around reporting, fraud prevention, and gate staffing sit on the operator side—exact modules change over time, so rely on gofan.co for the current feature list.
Note
This portfolio entry summarizes public positioning only; it is not an endorsement and does not cover contracts, revenue shares, or state athletic rules. Source: gofan.co.